CORNE Sébastien

Senior Environment/VFX artist
http://www.imdb.com/name/nm2964203/

Professional Experience :

since 2019 – Image Engine - VANCOUVER
・   Senior Environment Artist and TD several shows, modeling, matte-painting, lighting/rendering, compositing, Unreal previz/shot production and tools development.

2018 to 2019 - MPC - VANCOUVER
・   Lead Environment for “Pokemon” and “Maleficent 2”, modeling, matte-painting, lighting/rendering, compositing, and tools development.

2014 to 2018 - Prodigious - PARIS
・   Lead CG and senior VFX artist for several commercials : previs/layout, modeling, setup, shading, animation, lighting, FX, compositing, and tools development.

2012 to 2017 - MacGuff Line – PARIS
・   Senior Environment - Digital Matte Painting artist for "The Transporter Refueled" : modeling, matte-painting, lighting/rendering, compositing.
・   VFX artist for different Movies and commercials : modeling, fur, shading, mapping, lighting, compositing.
・   VFX artist for the TV Show "Angkor" : matte-painting, environment, compositing.
・   VFX artist for the movie "Il etait une Foret" : modeling, setup, shading, mapping, lighting, compositing, and tools development.

2015-2016 - Pilule et Pigeon - PARIS
・   senior VFX artist for Lascaux projects : previs/layout, modeling, setup, shading, lighting, FX, compositing, and tools/pipeline development.

2015 - MPC - VANCOUVER
・   Senior computer graphist 3D (environment - digital matte painting) for Godzilla, modeling, mapping, rendering.

2015 - Prodigious - PARIS
・   senior VFX artist for several commercials : previs/layout, modeling, setup, shading, lighting, compositing, and tools development.

2015 - MacGuff Line - PARIS
・   Senior Environment - Digital Matte Painting artist for "The Transporter Refueled" : modeling, matte-painting, lighting/rendering, compositing.

2014 - Prodigious - PARIS
・   Lead VFX artist for the commercials "Dolce Gusto" : previs/layout, modeling, setup, shading, mapping, animation, lighting, compositing, and tools development.

2014 - MacGuff Line - PARIS
・   VFX artist for the movie "les vacances du petit Nicolas" : modeling, shading, mapping, animation, lighting, compositing.

2014 - MacGuff Line - PARIS
・   VFX artist for differents commercials : modeling, fur, shading, mapping, lighting, compositing.

2013-2014 - MPC - VANCOUVER
・   Senior computer graphist 3D (environment - digital matte painting) for Godzilla, modeling, mapping, rendering.

2013 - SupaMonks - PARIS
・   Comp artist for commercials. Compositing.

2013 - MacGuff Line - PARIS
・   VFX artist for differents commercials : modeling, fur, shading, mapping, lighting, compositing.

2013 - MacGuff Line - PARIS
・   VFX artist for the TV Show "Angkor" : matte-painting, environement, compositing.

2012 - 2013 - MacGuff Line - PARIS
・   VFX artist for the movie "Il etait une foret" : modeling, setup, shading, mapping, lighting, compositing, and tools development.

2012 - Personal - PARIS
・   Director and Lead artist for 2 short movies "Le reve du STALKER" and "Scissors".

2012 - ChezEddy - PARIS
・   VFX artist for commercials. modeling, shading, mapping, lighting, compositing.

2012 - SupaMonks - PARIS
・   Comp artist for commercials. Compositing.

2011 - JustFuel - PARIS
・   Lead VFX artist for tv shows. modeling, setup, shading, mapping, lighting, compositing, and tools development.

2011 - Mathematic - PARIS
・   VFX artist for commercials. modeling, shading, mapping, lighting, compositing.

2011 - Plug - PARIS
・   Fur artist for "Livide".

2011 - Cube - PARIS
・   Scripting, and environment artist for "Welcome to Hoxford the fan film".

2011 - DURAN - PARIS
・   Lead ligthing RenderMan for the movie "la mécanique du coeur".

2010 - BUF compagnie - PARIS
・   Computer graphist 3D for different commercials and movies, modeling, mapping, rigging, animation, Sfx, lighting, rendering, compositing.

2010 - One More Prod - PARIS
・   Computer graphist 3D for commercial, modeling, mapping, rigging, animation, Sfx, lighting, rendering, compositing.

2009-2010 - MPC - LONDON
・   Computer graphist 3D (environment - digital matte painting) for different movies, modeling, mapping, lighting, rendering.

2006-2009 - BUF compagnie - PARIS
・   Computer graphist 3D for different commercials and movies, modeling, mapping, rigging, animation, Sfx, lighting, rendering, compositing.

2005-2006 - BUF compagnie - PARIS
・  Computer graphist 3D for Arthur et les minimoys (aka Arthur and the invisibles) from luc Besson, modeling and mapping for background, and objects.

2003-2005 - Secondary school Doisneau - CORBEIL
・  Assistant professor for cinema and plastic arts.
・  Teacher 3D, during the holidays, give computer grafist (2D and 3D) class on different soft.

Summer 2002 - Earthnet Interactive - PARIS
᛫  Trainee, making video games (modeling Low poly, texturing, mapping, skinning, animation)

2001-2002 - Secondary school Robert Doisneau - CORBEIL
・  Teacher 3D, during the holidays, give computer graphist (2D and 3D) class on different soft.


Education :

2001-2005 - University Paris 1 - PARIS
・  Plastic art studies.

1998-2001 - Secondary school Robert Doisneau - CORBEIL
・  A levels Scientific.
᛫  Scientific studies with cinema and graphic art option.


Personal competence :

Francais : native
English : speak, read and write
Spanish : study


Softs used :

Maya, Photoshop, Nuke, shake, Vegas, PFTrack, 3dsMax, Final Cut.
Mel script, Python, JavaScript


Interest :

Computer graphic, drawing, cinéma, video game, comics,

Since I have work for BUF Compagnie, I have learn to work with professional pipeline production for movies and commercial films.
The commercial films make me very versatile and speed, and the movies have developed my eyes for the detail on each frame.
I continue in the same time to work for me on different short movies which some of this awarded in some festivals.